Everything about Artificial Scripts In Ultima Series totally explained
The
Ultima series of computer games employed several different
artificial scripts.
The people of
Britannia, the fantasy world where the games are set, speak English, and most of the day-to-day things are written in Latin alphabet. However, there still are other scripts, which are used by tradition.
Britannian runes
Britannian
runes are the most commonly seen script. In many of the games of the series, most of the signs are written in runes, with no actual transcription for them given. Some could see this as part of
Origin's clever anti-piracy ploy, where people who don't have the manual would be far more confused while playing the game. Many players of the games learned to read runes without aid.
The runes are based on
germanic runes, but are slightly different. In actual games, the runes have been in use since the early games. They gained steadier use in the games proper since
Ultima V, which was the first game in series to feature a runic font and use it for most of the display of various signs. Earlier games featured runes only in other graphics; For example, in
Ultima IV, visions got from meditating use runic letters.
By the time of
Ultima VII, the runes had started to fall in somewhat of a disuse: Old establishments still used runes in the signs, while new ones, such as
The Fellowship, used Latin characters. Curiously, they're also used in the cloth map of
Ultima VIII, even though it's set in a world with no ties to Britannia.
Gargish alphabet
Gargish is the language of the gargoyles of Britannia and the language used in spellcasting within the game. The language is complex and flexible, but the vocabulary is prohibitively small, limiting its use. The Gargish language has its own
alphabet, although it can also be written in the
Latin alphabet. The difference between
nouns,
verbs, and
adjectives is expressed through intonations and gestures. Because of this, written Gargish uses suffixes to denote
part of speech,
grammatical tense, and
grammatical aspect. In some cases, these suffixes are also used as independent words. Gargoyles avoid using pronouns or verb tense unless it's crucial to comprehension; therefore the language is often spoken in the
infinitive.
The Gargish alphabet is featured in
Ultima VI, though it's seen in the games very rarely.
Ultima VII and onward doesn't feature anything written in the alphabet, with the sole exception of some books to be found in the gargoyle colony in the underwater city of Ambrosia in
Ultima IX.
The Gargish language and alphabet were designed by
Herman Miller.
Ophidian alphabet
The ophidian alphabet, featured in
Ultima VII Part Two: Serpent Isle, was used by the ophidian civilization that inhabited the Serpent Isle. It is based on various snake forms.
Ophidian lettering was quite difficult to read, so the game included a
Translation spell that made the letters look like Latin letters.
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